Good Sensory Learning Blog
Building Core Skills: Quantitative and Spatial Puzzles Free Samples
Posted by Erica Warren on
Exposing Teachers to the 12 Ways of Learning
Posted by Erica Warren on
Many teachers are aware of the four basic learning styles: visual, auditory, tactile and kinesthetic. But did you know that there are eight more common ways that the brain processes information? Accommodating these 12 ways of processing is a must these days and offering instruction as well as assignments that honor all these modalities helps to prepare our students for a future of life-long learning success. Let’s Review the Four Basic Learning Styles: Visual Learning: incorporates pictures, drawings and even personal visualizations into lessons. This helps students learn through visual observation. Auditory Learning: involves learning through listening. This helps students to...
Asking Students to Sit Still Can Have Dire Consequences
Posted by Erica Warren on
Sitting and limited activity can have detrimental effects on the elderly, but did you know that this can also have negative consequences for children too? What we are discovering is that excessive sedentary behavior has serious health ramifications at all ages, and one of the biggest culprits that breeds inactivity is school. Stuck seated motionless behind desks only to come home with a full agenda of homework, results in school children spending an average of 8.5 hours of their day sitting. In fact, sitting increases after age 8 when school, homework, and technology consumes their time. What's more, youngsters are continually...
Executive Functioning Game: In or Out
Posted by Erica Warren on
I'm excited to tell you about my executive functioning card game: In or Out! It is the first of a series of executive functioning games that I created to build this vital skill. Card Descriptions: All 30 cards include two images: an inner image and an outer image. There are six images: a car, a light bulb, an alien, a raindrop, a flower and a hand. In addition, there are five different colors: yellow, red, blue, green and purple. It is a complex matching game that requires players to remember and utilize rules to search for commonalities amongst cards. The black symbol...
Light emitted by Technology Disrupts Sleep: Strategies for Students
Posted by Erica Warren on
Many students struggle to fall asleep at night, even though they are terribly tired during the day. Why is this becoming a common occurrence? Daily, the average student spends nine hours using technology for enjoyment and school, and many of these hours are after the sun sets. Although sunlight dims to relative darkness, children's exposure to light remains when they are planted in front of televisions, phones, computers, and other handheld, computing devices. What we are now learning is that this extended exposure to light is having detrimental effects on the natural circadian rhythms that have been established across time. ...